[deleted]
I guess bezels only work out of the box for 1080p resolution.
If you set resolution to any other setting (like 800x480 for example) then the bezels do not work.
nadenislamarre
Great job!
i just tested the RPi3 image and control in dreamcast is now working (but i had to install from scratch on a fresh formatted sd-card.... before i just updated from a previous 5.22 beta and controls in dreamcast still did not work).
Also i noticed that i only had to enter date and time only once for the first boot. after i created a memory card save file (within the game, i used Marvel vs. Capcom 2) it was not neccessary anymore 🙂 -> @luizthiago you should have a look here 😉
But one thing i noticed with dreamcast:
At default Settings under Game Settings/Advanced/Dreamcast (everything on AUTO) the resolution is 720p and the Game Ratio is 4:3.
But when i change resolution to "TV 640x480 P60HZ 4:3 (because this will increase performance a bit in certain games maybe, i have to test yet) the aspect ratio is 16:9 (image is stretched), even when i set Game Ratio to 4/3 or try other TV Mode resolutions, the image is still stretched with 16:9 aspect ratio 🙁
For N64 it is like this:
At default with everything under Game Settings/Advanced/N64 on AUTO the resolution is 640x480 and the image is stretched to 16:9 aspect ratio. And no matter what "TV Mode" or "Game Ratio" i set, the image is always stretched to 16:9 aspect ratio.
The only way i found out, to get 4:3 image, was to set Emulator to Libretro and Core to MUPEN64PLUS, MUPEN64PLUS-NEXT or PARALLEL_N64, Game Ratio 4/3 and TV Mode to "TV 1920x1080 P60HZ 16:9".
When you set Emulator to Libretro and leave Core at "AUTO" then games do not start (black screen, then it goes back to ES Menu). So i would suggest to remove "AUTO", when Emulator is set to Libretro.
Just small things, but maybe annoying for some people (like me, who does not like football-heads 😃 )
But i will do further testing and give more feedback 😉