Dears,
sorry my poor English (by google). I would like to inquire about a problem I am having when playing “atomiswave / naomi” games.
I was trying to read the log “es_launch_stderr.log” I found a problem with “GLSL 1.30” according to what I understand, it is not supported. Is this really true Or do I have a configuration problem?
I tried to search for information in the forum without success.
`[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Using GLSL version 130.
[INFO] Shader log: 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
[ERROR] Failed to compile vertex shader #0
[ERROR] Failed to link program #0.
[ERROR] GLSL stock programs failed to compile.
[ERROR] [GL]: Failed to initialize shader, falling back to stock.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support …
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Using GLSL version 130.
[INFO] Shader log: 0:1(10): error: GLSL 1.30 is not supported. Supported versions are: 1.10, 1.20, and 1.00 ES
[ERROR] Failed to compile vertex shader #0
[ERROR] Failed to link program #0.
[ERROR] GLSL stock programs failed to compile.
[ERROR] [GL]: Shader initialization failed.
[ERROR] [Video]: Cannot open video driver … Exiting …
[ERROR] Error fatal recibido en: “init_video()”
2020-07-06 06:32:58 INFO (emulatorlauncher.py:223):<module>: Exiting configgen with status 1`
thank you for you help ☺