Hello,
I’m running Batocera v32 on a 2012 Mac mini intel graphics 4000. Nintendo DS games run great at default settings x1 on the melonDS libretro core, but when I turn on OpenGL software rendering and upscale the graphics at all, the bottom screen gets wonky and will only work in some areas and the tops screen’s graphics get all jumbled up, making it unplayable. The game I’m trying is Mario 64 ds and I can see Mario and see that the upscaling is working, but everything around Mario is messed up. In the main system settings, I have OpenGL listed as the main video driver, although when I go look at the options I see gl, glcore, and gl1. I tried switching some of the video drivers to the other gl drivers and restart, but it always reverts back to glcore. Not sure if that would make any difference anyways. Can anyone help? I love melonds already, but it would make it so much better if I could upscale the graphics. I also have a a cool ds hybrid bezel and that’s part of the reason I want to use the libretro melon ds core.