Any time there is quick movement when playing Snes, there is a slight choppiness that occurs. It occurs regardless of which version of snes9x is used. No issue with other systems such as Genesis and PlayStation.
Do you have runahead enabled? That could cause it.
Atari I actually did have it on enabled at first but then I disabled it and still had the issue. It wasn’t an issue in V32. I know Susan told me they switched to Mesa driver and it has bugs so that could be it?
hm, then do you have VRR enabled on a non-VRR screen? Try turning that off as well.
Atari That fixed it! Thanks. Had no idea the setting was on by default! I guess I’ll close the thread if you want?
No worries. I’ve already gone and switched the default for that setting to be off. Surprised no one else up to this point complained about it, honestly.