jendrix Hello guys, is there anyway that the Pete's PSX GPU Plugins can be implemented in to Batocera PS1 emulator for the 32-64Bit in order to possible better the graphics of the games? I had tried to do this my self but I haven't had any luck. Here is the link for the plugins that I'm talking about: http://www.pbernert.com/html/gpu.htm Thank for all your work.
VaGNaroK jendrix this does not work, the shaders files used in retroarch have the extension .glsl, pet plugin uses shared library from what i saw. I have a package of updated shaders for batocera 5.10 I will upload and I will pass the link later.
jendrix VaGNaroK I understand, I knew that was something estrange on the file extension but I was not sure, but ok thanks I will wait for your link.
VaGNaroK jendrix https://drive.google.com/open?id=0B5YKOuP3JF-ieWtRQVNfUWxvZW8 Extract the file to the batocera's SHARE folder, and when playing, use the hotkey + b shortcut to access the shader option and browse to the directory where the folder with the new shaders is to use.
luizthiago I do not know how these shaders would work, but in raspberry Pi3 it is possible to use image enhancement features to leave almost that in "HD" as reported in some posts ...
luizthiago VaGNaroK yes, i understand, but in my case, in Raspberry pi3, the use of shaders cause very, very slow in the PSx emulator ! in this case (of PSX), the best option to improve image is the use of "enable enhanced resolution" !