Hello guys, is there anyway that the Pete's PSX GPU Plugins can be implemented in to Batocera PS1 emulator for the 32-64Bit in order to possible better the graphics of the games? I had tried to do this my self but I haven't had any luck.
Here is the link for the plugins that I'm talking about: http://www.pbernert.com/html/gpu.htm
Thank for all your work.
jendrix this does not work, the shaders files used in retroarch have the extension .glsl, pet plugin uses shared library from what i saw. I have a package of updated shaders for batocera 5.10 I will upload and I will pass the link later.
VaGNaroK I understand, I knew that was something estrange on the file extension but I was not sure, but ok thanks I will wait for your link.
Extract the file to the batocera's SHARE folder, and when playing, use the hotkey + b shortcut to access the shader option and browse to the directory where the folder with the new shaders is to use.
Great thank you, I will try it out as soon as I get home from work today.
I do not know how these shaders would work, but in raspberry Pi3 it is possible to use image enhancement features to leave almost that in "HD" as reported in some posts ...
luizthiago They improve the graphics by removing serrated, leaving with scanline and etc.
VaGNaroK yes, i understand, but in my case, in Raspberry pi3, the use of shaders cause very, very slow in the PSx emulator ! in this case (of PSX), the best option to improve image is the use of "enable enhanced resolution" !