Sure, here’s an excerpt from mine:
<game id="2280">
<path>./Pilotwings (Europe).zip</path>
<name>Pilotwings</name>
<desc>Fly a selection of aircraft (including training vehicles, fighter planes and helicopters) through a range of training programs and missions. The more training you complete, the better the chance that you will complete the even bigger missions. Try your hand at landing, taking off, party tricks, fly through bad weather and shoot down targets.</desc>
<image>./images/Pilotwings (Europe)-image.png</image>
<video>./videos/Pilotwings (Europe)-video.mp4</video>
<marquee>./images/Pilotwings (Europe)-marquee.png</marquee>
<thumbnail>./images/Pilotwings (Europe)-thumb.png</thumbnail>
<manual>./manuals/Pilotwings (Europe)-manual.pdf</manual>
<boxback>./images/Pilotwings (Europe)-boxback.png</boxback>
<rating>0.8</rating>
<releasedate>19910813T000000</releasedate>
<developer>Nintendo</developer>
<publisher>Nintendo</publisher>
<genre>Simulation</genre>
<players>1</players>
<crc32>XXX</crc32>
<md5>XXX</md5>
<lang>en</lang>
<region>eu</region>
<cheevosHash>XXX</cheevosHash>
<cheevosId>267</cheevosId>
<scrap name="ScreenScraper" date="20221201T220340" />
</game>
Better question to ask though is, why? You haven’t needed to manually edit your gamelist.xml since the RetroPie days.